Stylized 3D Character Animation

A concise 3D character animation demonstrating skills in modeling, lighting, and motion design. Designed with a clean, modern aesthetic suitable for digital and commercial applications.

BlenderAnimationCharacter Design

3D Motion Exploration — Form & Movement

An abstract 3D motion piece exploring the interaction of light and form through smooth, controlled animation. Built with a focus on visual clarity and motion balance

Cinema 4DLoopMaterial

Animated Interior Diorama — Light & Motion Study

An animated interior diorama focused on lighting, color balance, and spatial composition. Demonstrates controlled motion and environment design for stylized visual storytelling.

BlenderDioramaAnimation
ChotuBot 3D Render

Urform — "primal form" — speaks directly to 3D base mesh / clay stage work

A clay study of age, identity, and quiet authority. Sculpted in grey, she carries the weight of years in every surface — the braided crown, the hollow gaze, the hoop earrings worn like legacy.

3D ModellingHuman FaceView BTS Gallery ↗
Hard Surface Modelling

Emberling — Baby Dragon Character

A stylized baby dragon character designed with a focus on soft forms, expressive proportions, and playful personality. The piece explores character appeal through lighting, color, and simplified geometry.

Character DevelopmentBlenderView BTS Gallery ↗
Stylized 3D Asset

Midnight Gardener — A Cozy Ghost Diorama

A cozy interior diorama featuring a gentle ghost tending to its plants in quiet solitude. The scene explores soft lighting, color contrast, and subtle storytelling through a calm, everyday moment.

DioramaLightingView BTS Gallery ↗

3D Workflow

01

Concept & Reference

Defining intent, gathering references, and understanding the visual direction before touching the software.

02

Modeling

Building clean geometry with attention to form, proportion, and topology.

03

Materials & Textures

Developing surface qualities that define realism, style, and visual character.

04

Lighting & Camera

Sculpting the scene using light and camera language to guide focus and mood.

05

Animation & Render

Adding motion where needed and rendering optimized outputs for final delivery.